Difference between revisions of "TERRAIN"

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<p>Each province in Call of War belongs to a certain terrain type. The terrain influences how fast units move on it and how well they fight in combat.</p>
 
<p>Each province in Call of War belongs to a certain terrain type. The terrain influences how fast units move on it and how well they fight in combat.</p>
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<p>There are 5 terrain types:</p>
 
<p>There are 5 terrain types:</p>
  
  
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{| class="wikitable"
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![[File:Plains.png|center|frameless]]
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!'''Plains'''
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!Motorized units and tanks are faster on plains and can use their maneuverability to inflict more damage to their opponents.
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|-
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|[[File:Forest hills.png|center|frameless]]
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|'''Forest and Hills'''
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|Uneven terrain in which ordnance and ambush units can inflict more damage to their opponents. Motorized units and tanks move slower in forest and hills. This terrain can either appear as forest or as hills on the map, but is combined in the interface.
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|-
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|'''Mountains'''
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|Rough mountains reduce the movement speed of all units. Certain ordnance and infantry units can inflict more damage to their opponents here.
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|'''Urban'''
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|Urban areas in which Infantry and certain counter units inflict more damage to their opponents.
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|-
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|'''Sea'''
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|Only ships can travel and fight effectively on sea. Land units which are sent to sea will automatically be converted to a transport ship, which reduces their fighting strength and survivability.
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|}
 
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Revision as of 07:36, 14 December 2020

Terrain

Each province in Call of War belongs to a certain terrain type. The terrain influences how fast units move on it and how well they fight in combat.


There are 5 terrain types:


Plains.png
Plains Motorized units and tanks are faster on plains and can use their maneuverability to inflict more damage to their opponents.
Forest hills.png
Forest and Hills Uneven terrain in which ordnance and ambush units can inflict more damage to their opponents. Motorized units and tanks move slower in forest and hills. This terrain can either appear as forest or as hills on the map, but is combined in the interface.
Mountains Rough mountains reduce the movement speed of all units. Certain ordnance and infantry units can inflict more damage to their opponents here.
Urban Urban areas in which Infantry and certain counter units inflict more damage to their opponents.
Sea Only ships can travel and fight effectively on sea. Land units which are sent to sea will automatically be converted to a transport ship, which reduces their fighting strength and survivability.