MORALE & UPRISING

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Province morale

Each province has a morale value ranging from 0% to 100%. The higher the morale value, the happier the province and the more benefits the province provides for its nation.

The following aspects are influenced by the state of province morale:

  • The resource production rate.
  • The money production rate.
  • The manpower production rate.
  • The unit production time.
  • The building construction time.
  • The chance for an uprising to occur in the province.
  • The positive or negative influence on the morale of neighboring provinces.

As can be seen, the province morale is very important and should be kept as high as possible.

Province morale

The morale of a province can rise or fall at day change depending on morale influencing factors that affect the province. Such factors include:

  • Distance to the capital province. The higher the distance to the capital, the bigger the negative influence on province morale.
  • Morale value of own neighboring provinces. If the neighboring provinces are above 80% morale, the effect is positive, if they are below 80% morale, the effect is negative.
  • The amount of enemy neighboring provinces. The more there are, the stronger the negative effect on morale.
  • The amount of provinces that the country owns in total. The higher the amount of conquered provinces, the higher the expansion penalty on morale.
  • Propaganda Office built in the province. The higher its level, the higher the positive effect on province morale.
  • Resource shortages add a negative effect on morale.
  • Nuclear radiation from atomic bombs adds a negative effect on morale.
  • Economic sabotage spies fulfill their mission in the province successfully.

Provinces can also have their morale decreased or increased immediately by certain events, which include:

  • The conquering of a capital province immediately increases the morale of all provinces of the conqueror.
  • The loss of a capital province immediately decreases the morale of all provinces of the former owner of the capital.
  • Conquering a province immediately sets its morale to 25%.
  • When a province with high morale is lost, but then gets reconquered by the previous owner, the province immediately receives a large morale bonus that reinstates the province morale close to where it has been before it was lost.
  • When a province is attacked by any unit, it immediately receives morale damage each combat round depending on the unit type and level (this can be checked in the unit details panel).
  • Gold is spent on boosting the province morale immediately via a propaganda campaign.

Uprisings

If the morale of a province drops below 31%, then it has a chance to revolt on the next day change. The lower the province morale, the higher the uprising chance. This can be counteracted by stationing units in the province until its morale increases above the threshold. The higher the garrison strength of the stationed units, the lower the chance for an uprising to happen.

When an uprising happens at day change, it can have the following effects:

  • The province changes ownership to another nation in the vicinity.
  • The units stationed in the center of the province change ownership to another nation.
  • The units stationed in the center of the province get damaged or destroyed.
  • The buildings of a province get damaged or destroyed.
  • The morale value of the province drops or rises only by a small amount.

Without garrison troops conquered provinces always have a chance to revolt, since the morale of a conquered province is 25%. It is recommended to station units in the center of the province or to raise the province morale via certain events, until it no longer has the chance for an uprising.

If a province has a chance to revolt, this indicated by a column of smoke on the map: