Difference between revisions of "UNITS"

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<h3>Units</h3>
 
<h3>Units</h3>
 
<div>
 
<div>
Units in Call of War are separated into different '''categories:''' Infantry, Ordnance, Tanks, Aircraft, Naval and Secret. Units in each category have their own building requirements, resource costs, strengths and weaknesses.  
+
Units in ''Call of War'' are separated into different categories: Infantry, Ordnance, Tanks, Aircraft, Naval and Secret. Units in each category have their own '''[[BUILDINGS|building]]''' requirements, resource costs, strengths and weaknesses.  
Units can be produced in '''urban''' provinces via the '''build menu'''. To enable unit production of a specific category the required unit '''production building''' has to be constructed first.  
+
 
Higher unit levels and more advanced units require their production buildings to be leveled up in order to maintain an acceptable production time.
+
Units can be '''[[CONSTRUCTION & PRODUCTION|produced]]''' in urban '''[[PROVINCES|provinces]]''' via the build menu. To enable unit production of a specific category the required '''[[BUILDINGS|production building]]''' has to be constructed first.  
Use the '''info-button''' in the build menu to open the unit details popup, which provides build costs and build times, exact combat values as well as unit descriptions. The most important combat values are the unit’s armor class, its damage against various armor classes, hitpoints, speed and range.
+
 
 +
Higher unit levels and more advanced units have increased production times and require their production buildings to be leveled up as well in order to maintain an acceptable production time.
 +
 
 +
Use the info-button in the '''[[CONSTRUCTION & PRODUCTION|build menu]]''' to open the unit details popup, which provides build costs and build times, exact '''[[COMBAT|combat]]''' values as well as unit descriptions. The most important combat values are the unit’s armor class, its damage against various armor classes, hitpoints, speed and range.
 
   
 
   
 +
 
The following list provides a general overview over all existing units, their required production building and their purpose.  
 
The following list provides a general overview over all existing units, their required production building and their purpose.  
 
</div>
 
</div>
 
<h4>Infantry</h4>
 
<h4>Infantry</h4>
 
<div>
 
<div>
<p>The following units require Barracks to be produced:</p>
+
<p>The following units require '''[[BUILDINGS|Barracks]]''' to be produced:</p>
 +
{|
 +
![[File:Militia 1 icon.png|center|alt=|frame]][[File:Militia 2 icon.png|center|alt=|frame]][[File:Militia 3 icon.png|center|alt=|frame]][[File:Militia 4 icon.png|center|alt=|frame]]
 +
|'''<big>''Militia''</big>'''
 +
<small>'''Role:''' Last minute defense, ambushes</small>
 +
 
 +
<small>'''Special:''' Stealth in forests, hills, mountains and urban terrain.</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Armor class:''' Unarmored</small>
 +
 
 +
<small>'''Preferred target:''' Unarmored</small>
 +
 
 +
<small>'''Preferred tactic:''' Defense</small>
 +
 
 +
<small>'''Preferred terrain:''' Forests, hills, mountains</small>
 +
 
 +
<small>'''Hitpoints:''' Low</small>
 +
 
 +
<small>'''Speed:''' Very Slow</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Costs:''' Very low</small>
 +
 
 +
<small>'''Resources:''' Food, Goods</small>
 +
 
 +
<small>'''Build time:''' Very low</small>
 +
 
 +
<small>'''Availability:''' Early game</small>
 +
|-
 +
|[[File:Infantry 1 icon.png|center|alt=|frame]][[File:Infantry 2 icon.png|center|alt=|frame]][[File:Infantry 3 icon.png|center|alt=|frame]][[File:Infantry 4 icon.png|center|alt=|frame]]
 +
|'''<big>''Infantry''</big>'''
 +
<small>'''Role:''' Backbone of armies, city defenders</small>
 +
 
 +
<small>'''Special:''' -</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Armor class:''' Unarmored</small>
 +
 
 +
<small>'''Preferred target:''' Unarmored</small>
 +
 
 +
<small>'''Preferred tactic:''' Defense</small>
 +
 
 +
<small>'''Preferred terrain:''' Urban, mountains</small>
 +
 
 +
<small>'''Hitpoints:''' Low</small>
 +
 
 +
<small>'''Speed:''' Slow</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Costs:''' Very low</small>
 +
 
 +
<small>'''Resources:''' Food, Goods</small>
 +
 
 +
<small>'''Availability:''' Early game</small>
 +
 
 +
<small>'''Build time:''' Low</small>
 +
|-
 +
|[[File:Motorized 1 icon.png|center|alt=|frame]][[File:Motorized 2 icon.png|center|alt=|frame]][[File:Motorized 3 icon.png|center|alt=|frame]][[File:Motorized 4 icon.png|center|alt=|frame]]
 +
|'''<big>''Motorized Infantry''</big>'''
 +
<small>'''Role:''' Scouting, fast offensives</small>
 +
 
 +
<small>'''Special:''' Reveals stealth units on land, has higher view range</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Armor class:''' Unarmored</small>
 +
 
 +
<small>'''Preferred target:''' Unarmored</small>
 +
 
 +
<small>'''Preferred tactic:''' Offense</small>
 +
 
 +
<small>'''Preferred terrain:''' Plains, urban</small>
 +
 
 +
<small>'''Hitpoints:''' Medium</small>
 +
 
 +
<small>'''Speed:''' Fast</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Costs:''' Medium</small>
 +
 
 +
<small>'''Resources:''' Food, Goods, Oil</small>
 +
 
 +
<small>'''Build time:''' Medium</small>
 +
 
 +
<small>'''Availability:''' Early game</small>
 +
|-
 +
|[[File:Mechanized 1 icon.png|center|alt=|frame]][[File:Mechanized 2 icon.png|center|alt=|frame]][[File:Mechanized 3 icon.png|center|alt=|frame]][[File:Mechanized 4 icon.png|center|alt=|frame]]
 +
|'''<big>''Mechanized Infantry''</big>'''
 +
<small>'''Role:''' Versatile attacker and defender</small>
 +
 
 +
<small>'''Special''': -</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Armor class''': Light armor</small>
 +
 
 +
<small>'''Preferred target''': Unarmored</small>
 +
 
 +
<small>'''Preferred tactic''': Versatile</small>
 +
 
 +
<small>'''Preferred terrain''': Plains, urban</small>
 +
 
 +
<small>'''Hitpoints''': Medium</small>
 +
 
 +
<small>'''Speed''': Fast</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Costs''': Medium</small>
 +
 
 +
<small>'''Resources''': Food, Metal, Oil</small>
 +
 
 +
<small>'''Build time''': Medium</small>
 +
 
 +
<small>'''Availability''': Mid game</small>
 +
|-
 +
|[[File:Commando 1 icon.png|center|alt=|frame]][[File:Commando 2 icon.png|center|alt=|frame]][[File:Commando 3 icon.png|center|alt=|frame]][[File:Commando 4 icon.png|center|alt=|frame]]
 +
|'''<big>''Commandos''</big>'''
 +
<small>'''Role''': Attacks behind enemy lines, attack fortifications</small>
 +
 
 +
<small>'''Special''': Stealth on all land terrain, ignores enemy defense bonuses</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Armor class''': Unarmored</small>
 +
 
 +
<small>'''Preferred target''': Light armor</small>
 +
 
 +
<small>'''Preferred tactic''': Offense</small>
 +
 
 +
<small>'''Preferred terrain''': Forests, hills, mountains</small>
 +
 
 +
<small>'''Hitpoints''': Low</small>
 +
 
 +
<small>'''Speed''': Slow</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Costs''': High</small>
 +
 
 +
<small>'''Resources''': Food, Goods, Rare Materials</small>
 +
 
 +
<small>'''Build time''': Medium</small>
 +
 
 +
<small>'''Availability''': Mid game</small>
 +
|-
 +
|[[File:Glider paratrooper 1 icon.png|center|alt=|frame]][[File:Glider paratrooper 2 icon.png|center|alt=|frame]][[File:Glider paratrooper 3 icon.png|center|alt=|frame]][[File:Glider paratrooper 4 icon.png|center|alt=|frame]]
 +
|'''<big>''Paratroopers (Aircraft)''</big>'''
 +
<small>'''Role''': Attacks behind enemy lines, ambushes</small>
 +
 
 +
<small>'''Special''': Can take off from airstrips. Drops Paratrooper (Infantry) on attack location. Can be converted to Paratrooper (Infantry).</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Armor class''': Aircraft</small>
 +
 
 +
<small>'''Preferred target''': -</small>
 +
 
 +
<small>'''Hitpoints''': Low</small>
 +
 
 +
<small>'''Air speed''': Slow</small>
 +
 
 +
<small>'''Flight range''': Low</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Costs''': High</small>
 +
 
 +
<small>'''Resources''': Food, Goods, Rare Materials</small>
 +
 
 +
<small>'''Build time''': Medium</small>
 +
 
 +
<small>'''Availability''': Mid game</small>
 +
|-
 +
|[[File:Paratrooper 1 icon.png|center|alt=|frame]][[File:Paratrooper 2 icon.png|center|alt=|frame]][[File:Paratrooper 3 icon.png|center|alt=|frame]][[File:Paratrooper 4 icon.png|center|alt=|frame]]
 +
|'''<big>''Paratroopers (Infantry)''</big>'''
 +
<small>'''Role''': Attacks behind enemy lines, ambushes</small>
 +
 
 +
<small>'''Special''': Stealth in forests. Can be converted to Paratrooper (Aircraft).</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Armor class''': Unarmored</small>
 +
 
 +
<small>'''Preferred target''': Unarmored</small>
 +
 
 +
<small>'''Preferred tactic''': Versatile</small>
 +
 
 +
<small>'''Preferred terrain''': Forests, hills</small>
 +
 
 +
<small>'''Hitpoints''': Low</small>
 +
 
 +
<small>'''Speed''': Slow</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Costs''': High</small>
 +
 
 +
<small>'''Resources''': Food, Goods, Rare Materials</small>
 +
 
 +
<small>'''Build time''': Medium</small>
 +
 
 +
<small>'''Availability''': Mid game</small>
 +
|}
 +
</div>
 +
<h4>Ordnance</h4>
 +
<div>
 +
<p>The following units require an '''[[BUILDINGS|Ordnance Foundry]]''' to be produced:</p>
 
<p></p>
 
<p></p>
{| class="wikitable"
+
{|
|+
+
|[[File:Anti tank t2 1 icon.png|center|alt=|frame]][[File:Anti tank t2 2 icon.png|center|alt=|frame]][[File:Anti tank t2 3 icon.png|center|alt=|frame]][[File:Anti tank t2 4 icon.png|center|alt=|frame]]
![[File:Militia 1 icon.png|center|frameless]][[File:Militia 2 icon.png|center|frameless]][[File:Militia 3 icon.png|center|frameless]][[File:Militia 4 icon.png|center|frameless]]
+
|'''<big>''Anti Tank''</big>'''
!'''Militia'''
+
<small>'''Role''': Stop tank attacks, ambushes</small>
!'''Role:''' Last minute defense, ambushes
+
 
'''Special:''' Stealth in forests, hills, mountains and urban terrain.
+
<small>'''Special''': Stealth in forests, hills and urbans terrain</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Armor class''': Unarmored</small>
 +
 
 +
<small>'''Preferred target''': Light & heavy armor</small>
 +
 
 +
<small>'''Preferred tactic''': Defense</small>
 +
 
 +
<small>'''Preferred terrain''': Forests, hills, urban</small>
 +
 
 +
<small>'''Hitpoints:''' Low</small>
 +
 
 +
<small>'''Speed''': Slow</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Costs''': Low</small>
 +
 
 +
<small>'''Resources''': Food, Goods, Metal</small>
 +
 
 +
<small>'''Build time''': Low</small>
 +
 
 +
<small>'''Availability''': Early game</small>
 +
|-
 +
|[[File:Artillery 1 icon.png|center|alt=|frame]][[File:Artillery 2 icon.png|center|alt=|frame]][[File:Artillery 3 icon.png|center|alt=|frame]][[File:Artillery 4 icon.png|center|alt=|frame]]
 +
|'''<big>''Artillery''</big>'''
 +
<small>'''Role''': Bombard armies and fortifications</small>
 +
 
 +
<small>'''Special''': Has ranged attack</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Armor class''': Unarmored</small>
 +
 
 +
<small>'''Preferred target''': Heavy armor</small>
 +
 
 +
<small>'''Preferred tactic''': Offense</small>
 +
 
 +
<small>'''Preferred terrain''': Forests, hills, mountains</small>
 +
 
 +
<small>'''Hitpoints''': Very low</small>
 +
 
 +
<small>'''Speed''': Slow</small>
 +
 
 +
<small>'''Attack range''': Medium</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Costs''': Medium</small>
 +
 
 +
<small>'''Resources''': Food, Goods, Metal</small>
 +
 
 +
<small>'''Build time''': Medium</small>
 +
 
 +
<small>'''Availability''': Early game</small>
 +
|-
 +
|[[File:Mobile artillery 1 icon.png|center|alt=|frame]][[File:Mobile artillery 2 icon.png|center|alt=|frame]][[File:Mobile artillery 3 icon.png|center|alt=|frame]][[File:Mobile artillery 4 icon.png|center|alt=|frame]]
 +
|'''<big>''SP Artillery''</big>'''
 +
<small>'''Role''': Bombard armies and fortifications, fast offensives</small>
 +
 
 +
<small>'''Special''': Has ranged attack</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Armor class''': Light armor</small>
 +
 
 +
<small>'''Preferred target''': Heavy armor</small>
 +
 
 +
<small>'''Preferred tactic''': Offense</small>
 +
 
 +
<small>'''Preferred terrain''': Plains, forests, hills</small>
 +
 
 +
<small>'''Hitpoints''': Low</small>
 +
 
 +
<small>'''Speed''': Fast</small>
 +
 
 +
<small>'''Attack range''': Medium</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Costs''': High</small>
 +
 
 +
<small>'''Resources''': Goods, Metal, Oil</small>
 +
 
 +
<small>'''Build time''': Medium</small>
 +
 
 +
<small>'''Availability''': Mid game</small>
 +
|-
 +
|[[File:Anti air 1 icon.png|center|alt=|frame]][[File:Anti air 2 icon.png|center|alt=|frame]][[File:Anti air 3 icon.png|center|alt=|frame]][[File:Anti air 4 icon.png|center|alt=|frame]]
 +
|'''<big>''Anti Air''</big>'''
 +
<small>'''Role''': Defend cities against aircraft</small>
 +
 
 +
<small>'''Special''': -</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Armor class''': Unarmored</small>
 +
 
 +
<small>'''Preferred target''': Aircraft</small>
 +
 
 +
<small>'''Preferred tactic''': Defense</small>
 +
 
 +
<small>'''Preferred terrain''': Forests, hills, urban</small>
 +
 
 +
<small>'''Hitpoints''': Low</small>
 +
 
 +
<small>'''Speed''': Slow</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Costs''': Low</small>
 +
 
 +
<small>'''Resources''': Food, Goods, Metal</small>
 +
 
 +
<small>'''Build time''': Low</small>
 +
 
 +
<small>'''Availability''': Early game</small>
 +
|-
 +
|[[File:Mobile antiair 1 icon.png|center|alt=|frame]][[File:Mobile antiair 2 icon.png|center|alt=|frame]][[File:Mobile antiair 3 icon.png|center|alt=|frame]][[File:Mobile antiair 4 icon.png|center|alt=|frame]]
 +
|'''<big>''SP Anti Air''</big>'''
 +
<small>'''Role''': Defend mobile armies against aircraft</small>
 +
 
 +
<small>'''Special''': -</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Armor class''': Light armor</small>
 +
 
 +
<small>'''Preferred target''': Aircraft</small>
 +
 
 +
<small>'''Preferred tactic''': Defense</small>
 +
 
 +
<small>'''Preferred terrain''': Forests, hills, urban</small>
 +
 
 +
<small>'''Hitpoints''': Medium</small>
 +
 
 +
<small>'''Speed''': Fast</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Costs''': Medium</small>
 +
 
 +
<small>'''Resources''': Goods, Metal, Oil</small>
 +
 
 +
<small>'''Build time''': Low</small>
 +
 
 +
<small>'''Availability''': Mid game</small>
 +
|}
 +
</div>
 +
<h4>Tanks</h4>
 +
<div>
 +
<p>The following units require a '''[[BUILDINGS|Tank Plant]]''' to be produced:</p>
 +
<p></p>
 +
{|
 +
|[[File:Armored car 1 icon.png|center|frame]][[File:Armored car 2 icon.png|center|frame]][[File:Armored car 3 icon.png|center|frame]][[File:Armored car 4 icon.png|center|frame]]
 +
|'''<big>''Armored Car''</big>'''
 +
<small>'''Role''': Scouting, mobile defenders</small>
 +
 
 +
<small>'''Special''': Reveals stealth units on land, has higher view range</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Armor class''': Light armor</small>
 +
 
 +
<small>'''Preferred target''': Unarmored</small>
 +
 
 +
<small>'''Preferred tactic''': Defense</small>
 +
 
 +
<small>'''Preferred terrain''': Plains</small>
 +
 
 +
<small>'''Hitpoints''': Medium</small>
 +
 
 +
<small>'''Speed''': Fast</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Costs''': Medium</small>
 +
 
 +
<small>'''Resources''': Goods, Metal, Oil</small>
 +
 
 +
<small>'''Build time''': Low</small>
 +
 
 +
<small>'''Availability''': Early game</small>
 +
|-
 +
|[[File:Tank light 1 icon.png|center|frame]][[File:Tank light 2 icon.png|center|frame]][[File:Tank light 3 icon.png|center|frame]][[File:Tank light 4 icon.png|center|frame]]
 +
|'''<big>''Light Tank''</big>'''
 +
<small>'''Role''': Fast offensives</small>
 +
 
 +
<small>'''Special''': -</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Armor class''': Light armor</small>
 +
 
 +
<small>'''Preferred target''': Light armor</small>
 +
 
 +
<small>'''Preferred tactic''': Offense</small>
 +
 
 +
<small>'''Preferred terrain''': Plains</small>
 +
 
 +
<small>'''Hitpoints''': Medium</small>
 +
 
 +
<small>'''Speed''': Fast</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Costs''': Medium</small>
 +
 
 +
<small>'''Resources''': Goods, Metal, Oil</small>
 +
 
 +
<small>'''Build time''': Medium</small>
 +
 
 +
<small>'''Availability''': Early game</small>
 +
|-
 +
|[[File:Tank medium 1 icon.png|center|frame]][[File:Tank medium 2 icon.png|center|frame]][[File:Tank medium 3 icon.png|center|frame]][[File:Tank medium 4 icon.png|center|frame]]
 +
|'''<big>''Medium Tank''</big>'''
 +
<small>'''Role''': Break through enemy lines</small>
 +
 
 +
<small>'''Special''': -</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Armor class''': Heavy Armor</small>
 +
 
 +
<small>'''Preferred target''': Light armor</small>
 +
 
 +
<small>'''Preferred tactic''': Offense</small>
 +
 
 +
<small>'''Preferred terrain''': Plains</small>
 +
 
 +
<small>'''Hitpoints''': High</small>
 +
 
 +
<small>'''Speed''': Medium</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Costs''': High</small>
 +
 
 +
<small>'''Resources''': Metal, Oil, Rare Materials</small>
 +
 
 +
<small>'''Build time''': Medium</small>
 +
 
 +
<small>'''Availability''': Mid game</small>
 +
|-
 +
|[[File:Tank heavy 1 icon.png|center|frame]][[File:Tank heavy 2 icon.png|center|frame]][[File:Tank heavy 3 icon.png|center|frame]][[File:Tank heavy 4 icon.png|center|frame]]
 +
|'''<big>''Heavy Tank''</big>'''
 +
<small>'''Role''': Break through enemy lines, versatile attacker and defender</small>
 +
 
 +
<small>'''Special''': -</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Armor class''': Heavy Armor</small>
 +
 
 +
<small>'''Preferred target''': Light Armor</small>
 +
 
 +
<small>'''Preferred tactic''': Versatile</small>
 +
 
 +
<small>'''Preferred terrain''': Plains</small>
 +
 
 +
<small>'''Hitpoints''': Very high</small>
 +
 
 +
<small>'''Speed''': Slow</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Costs''': Very high</small>
 +
 
 +
<small>'''Resources''': Metal, Oil, Rare Materials</small>
 +
 
 +
<small>'''Build time''': High</small>
 +
 
 +
<small>'''Availability''': Mid game</small>
 +
|-
 +
|[[File:Tank destroyer t2 1 icon.png|center|frame]][[File:Tank destroyer t2 2 icon.png|center|frame]][[File:Tank destroyer t2 3 icon.png|center|frame]][[File:Tank destroyer t2 4 icon.png|center|frame]]
 +
|'''<big>''Tank Destroyer''</big>'''
 +
<small>'''Role''': Stop tank attacks, mobile defender</small>
 +
 
 +
<small>'''Special''': -</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Armor class''': Heavy armor</small>
 +
 
 +
<small>'''Preferred target''': Heavy armor</small>
 +
 
 +
<small>'''Preferred tactic''': Defense</small>
 +
 
 +
<small>'''Preferred terrain''': Plains, forests, hills</small>
 +
 
 +
<small>'''Hitpoints''': High</small>
 +
 
 +
<small>'''Speed''': Medium</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Costs''': High</small>
 +
 
 +
<small>'''Resources''': Metal, Oil, Rare Materials</small>
 +
 
 +
<small>'''Build time''': Medium</small>
 +
 
 +
<small>'''Availability''': Mid game</small>
 +
|-
 +
|[[File:Flame_Tank_1.png|center|frame]][[File:Flame_Tank_2.png|center|frame]][[File:Flame_Tank_3.png|center|frame]][[File:Flame_Tank_4.png|center|frame]]
 +
|'''<big>''Flame Tank''</big>'''
 +
<small>'''Role''': Decimate fortifications protected by unarmored troops</small>
 +
 
 +
<small>'''Special''': Ignores enemy defense bonus</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Armor class''': Heavy armor</small>
 +
 
 +
<small>'''Preferred target''': Unarmored and fortifications</small>
 +
 
 +
<small>'''Preferred tactic''': Offense</small>
 +
 
 +
<small>'''Preferred terrain''': Plains</small>
 +
 
 +
<small>'''Hitpoints''': High</small>
 +
 
 +
<small>'''Speed''': Medium</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Costs''': 1 Inventory card </small>
 +
 
 +
<small>'''Resources''': Inventory card</small>
 +
 
 +
<small>'''Build time''': Medium</small>
 +
 
 +
<small>'''Availability''': Mid-game, Cannot be researched or produced, Only available through [[BOOSTER CARDS|Unit Cards]] from [[OPERATIONS|Operations]]</small>
 +
 
 +
|}
 +
</div>
 +
<h4>Aircraft</h4>
 +
<div>
 +
<p>The following units require an '''[[BUILDINGS|Aircraft Factory]]''' to be produced:</p>
 +
{|
 +
|[[File:Fighter 1 icon.png|center|frame]][[File:Fighter 2 icon.png|center|frame]][[File:Fighter 3 icon.png|center|frame]][[File:Fighter 4 icon.png|center|frame]]
 +
|'''<big>''Interceptor''</big>'''
 +
<small>'''Role''': Air superiority, scouting</small>
 +
 
 +
<small>'''Special''': Reveals stealth units on land, can take off from airstrips and carriers</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Armor class''': Aircraft</small>
 +
 
 +
<small>'''Preferred target''': Aircraft</small>
 +
 
 +
<small>'''Preferred tactic''': Offense</small>
 +
 
 +
<small>'''Hitpoints''': Low</small>
 +
 
 +
<small>'''Air speed''': Fast</small>
 +
 
 +
<small>'''Flight range''': Medium</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Costs''': Medium</small>
 +
 
 +
<small>'''Resources''': Goods, Oil, Rare Materials</small>
 +
 
 +
<small>'''Build time''': Low</small>
 +
 
 +
<small>'''Availability''': Early game</small>
 +
|-
 +
|[[File:Bomber tactical 1 icon.png|center|frame]][[File:Bomber tactical 2 icon.png|center|frame]][[File:Bomber tactical 3 icon.png|center|frame]][[File:Bomber tactical 4 icon.png|center|frame]]
 +
|'''<big>''Tactical Bomber''</big>'''
 +
<small>'''Role''': Airstrikes against unarmored targets</small>
 +
 
 +
<small>'''Special''': Can take off from airstrips and carriers</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Armor class''': Aircraft</small>
 +
 
 +
<small>'''Preferred target''': Unarmored</small>
 +
 
 +
<small>'''Preferred tactic''': Offense</small>
 +
 
 +
<small>'''Hitpoints''': Medium</small>
 +
 
 +
<small>'''Air speed''': Medium</small>
 +
 
 +
<small>'''Flight range''': High</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Costs''': High</small>
 +
 
 +
<small>'''Resources''': Goods, Oil, Rare Materials</small>
  
____________________________________________________
+
<small>'''Build time''': Medium</small>
  
'''Armor class:''' Unarmored
+
<small>'''Availability''': Early game</small>
 +
|-
 +
|[[File:Attack bomber 1 icon.png|center|frame]][[File:Attack bomber 2 icon.png|center|frame]][[File:Attack bomber 3 icon.png|center|frame]][[File:Attack bomber 4 icon.png|center|frame]]
 +
|'''<big>''Attack Bomber''</big>'''
 +
<small>'''Role''': Airstrikes against heavy armored targets</small>
  
'''Preferred target:''' Unarmored
+
<small>'''Special''': Can take off from airstrips and carriers</small>
  
'''Preferred tactic:''' Defense
+
<small>__________________________</small>
  
'''Preferred terrain:''' Forests, hills, mountains
+
<small>'''Armor class''': Aircraft</small>
  
'''Hitpoints:''' Low
+
<small>'''Preferred target''': Heavy armor</small>
  
'''Speed:''' Very Slow
+
<small>'''Preferred tactic''': Offense</small>
  
____________________________________________________
+
<small>'''Hitpoints''': Low</small>
  
'''Costs:''' Very low
+
<small>'''Air speed''': Fast</small>
  
'''Resources:''' Food, Goods
+
<small>'''Flight range''': Medium</small>
  
'''Build time:''' Very low
+
<small>__________________________</small>
  
'''Availability:''' Early game
+
<small>'''Costs''': High</small>
 +
 
 +
<small>'''Resources''': Goods, Oil, Rare Materials</small>
 +
 
 +
<small>'''Build time''': Medium</small>
 +
 
 +
<small>'''Availability''': Early game</small>
 
|-
 
|-
|[[File:Infantry 1 icon.png|center|frameless]][[File:Infantry 2 icon.png|center|frameless]][[File:Infantry 3 icon.png|center|frameless]][[File:Infantry 4 icon.png|center|frameless]]
+
|[[File:Bomber strategic 1 icon.png|center|frame]][[File:Bomber strategic 2 icon.png|center|frame]][[File:Bomber strategic 3 icon.png|center|frame]][[File:Bomber strategic 4 icon.png|center|frame]]
|'''Infantry'''
+
|'''<big>''Strategic Bomber''</big>'''
|'''Role:''' Backbone of armies, city defenders
+
<small>'''Role''': Airstrikes against provinces</small>
  
'''Special:''' -
+
<small>'''Special''': Can take off from airstrips</small>
  
____________________________________________________
+
<small>__________________________</small>
  
'''Armor class:''' Unarmored
+
<small>'''Armor class''': Aircraft</small>
  
'''Preferred target:''' Unarmored
+
<small>'''Preferred target''': Buildings</small>
  
'''Preferred tactic:''' Defense
+
<small>'''Preferred tactic''': Offense</small>
  
'''Preferred terrain:''' Urban, mountains
+
<small>'''Hitpoints''': High</small>
  
'''Hitpoints:''' Low
+
<small>'''Air speed''': Medium</small>
  
'''Speed:''' Slow
+
<small>'''Flight range''': Very high</small>
  
____________________________________________________
+
<small>__________________________</small>
  
'''Costs:''' Very low
+
<small>'''Costs''': High</small>
  
'''Resources:''' Food, Goods
+
<small>'''Resources''': Goods, Oil, Rare Materials</small>
  
'''Availability:''' Early game
+
<small>'''Build time''': Medium</small>
  
'''Build time:''' Low
+
<small>'''Availability''': Early game</small>
 
|-
 
|-
|[[File:Motorized 1 icon.png|center|alt=|frameless]][[File:Motorized 2 icon.png|center|frameless]][[File:Motorized 3 icon.png|center|frameless]][[File:Motorized 4 icon.png|center|frameless]]
+
|[[File:Bomber naval 1 icon.png|center|frame]][[File:Bomber naval 2 icon.png|center|frame]][[File:Bomber naval 3 icon.png|center|frame]][[File:Bomber naval 4 icon.png|center|frame]]
|'''Motorized Infantry'''
+
|'''<big>''Naval Bomber''</big>'''
|'''Role:''' Scouting, fast offensives
+
<small>'''Role''': Scouting on sea, airstrikes against ships and submarines</small>
  
'''Special:''' Reveals stealth units on land, has higher view range
+
<small>'''Special''': Reveals submarines, can take off from airstrips and carriers</small>
  
____________________________________________________
+
<small>__________________________</small>
  
'''Armor class:''' Unarmored
+
<small>'''Armor class''': Aircraft</small>
  
'''Preferred target:''' Unarmored
+
<small>'''Preferred target''': Ships</small>
  
'''Preferred tactic:''' Offense
+
<small>'''Preferred tactic''': Offense</small>
  
'''Preferred terrain:''' Plains, urban
+
<small>'''Hitpoints''': Medium</small>
  
'''Hitpoints:''' Medium
+
<small>'''Air speed''': Medium</small>
  
'''Speed:''' Fast
+
<small>'''Flight range''': Medium</small>
  
____________________________________________________
+
<small>__________________________</small>
  
'''Costs:''' Medium
+
<small>'''Costs''': Medium</small>
  
'''Resources:''' Food, Goods, Oil
+
<small>'''Resources''': Goods, Oil, Rare Materials</small>
  
'''Build time:''' Medium
+
<small>'''Build time''': Low</small>
  
'''Availability:''' Early game
+
<small>'''Availability''': Early game</small>
 
|-
 
|-
|[[File:Mechanized 1 icon.png|center|frameless]][[File:Mechanized 2 icon.png|center|frameless]][[File:Mechanized 3 icon.png|center|frameless]][[File:Mechanized 4 icon.png|center|frameless]]
+
|[[File:Airtransport 1 icon.png|center|frame]][[File:Airtransport 2 icon.png|center|frame]][[File:Airtransport 3 icon.png|center|frame]][[File:Airtransport 4 icon.png|center|frame]]
|'''Mechanized Infantry'''
+
|'''<big>''Aircraft Transport''</big>'''
|'''Role:''' Versatile attacker and defender
+
<small>'''Role''': Move aircraft over land</small>
  
'''Special''': -
+
<small>'''Special''': Refueling aircrafts and aircrafts moved to positions without airstrip automatically convert into Aircraft transports</small>
  
____________________________________________________
+
<small>__________________________</small>
  
'''Armor class''': Light armor
+
<small>'''Armor class''': Light Armor</small>
  
'''Preferred target''': Unarmored
+
<small>'''Preferred target''': -</small>
  
'''Preferred tactic''': Versatile
+
<small>'''Preferred tactic''': -</small>
  
'''Preferred terrain''': Plains, urban
+
<small>'''Hitpoints''': Very low</small>
  
'''Hitpoints''': Medium
+
<small>'''Speed''': Medium</small>
  
'''Speed''': Fast
+
<small>__________________________</small>
  
____________________________________________________
+
<small>'''Costs''': -</small>
  
'''Costs''': Medium
+
<small>'''Build time''': -</small>
  
'''Resources''': Food, Metal, Oil
+
<small>'''Availability''': Early game</small>
 +
|}
 +
</div>
 +
<h4>Naval</h4>
 +
<div>
 +
The following units require a '''[[BUILDINGS|Naval Base]]''' to be produced:
 +
{|
 +
|[[File:Destroyer icon.png|center|frame]]
 +
|'''<big>''Destroyer''</big>'''
 +
<small>'''Role''': Scouting, counter Submarines</small>
  
'''Build time''': Medium
+
<small>'''Special''': Reveals submarines</small>
  
'''Availability''': Mid game
+
<small>__________________________</small>
 +
 
 +
<small>'''Armor class''': Ship</small>
 +
 
 +
<small>'''Preferred target''': Submarine</small>
 +
 
 +
<small>'''Preferred tactic''': Versatile</small>
 +
 
 +
<small>'''Hitpoints''': High</small>
 +
 
 +
<small>'''Speed''': Fast</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Costs''': Medium</small>
 +
 
 +
<small>'''Resources''': Food, Metal, Oil</small>
 +
 
 +
<small>'''Build time''': Low</small>
 +
 
 +
<small>'''Availability''': Early game</small>
 
|-
 
|-
|[[File:Commando 1 icon.png|center|frameless]][[File:Commando 2 icon.png|center|frameless]][[File:Commando 3 icon.png|center|frameless]][[File:Commando 4 icon.png|center|frameless]]
+
|[[File:Submarine icon.png|center|frame]]
|'''Commandos'''
+
|'''<big>''Submarine''</big>'''
|'''Role''': Attacks behind enemy lines, attack fortifications
+
<small>'''Role''': Ambush unescorted transports and battleships</small>
'''Special''': Stealth on all land terrain, ignores enemy defense bonuses
 
  
____________________________________________________
+
<small>'''Special''': Stealth</small>
  
'''Armor class''': Unarmored
+
<small>__________________________</small>
  
'''Preferred target''': Light armor
+
<small>'''Armor class''': Submarine</small>
  
'''Preferred tactic''': Offense
+
<small>'''Preferred target''': Ship</small>
  
'''Preferred terrain''': Forests, hills, mountains
+
<small>'''Preferred tactic''': Versatile</small>
  
'''Hitpoints''': Low
+
<small>'''Hitpoints''': Medium</small>
  
'''Speed''': Slow
+
<small>'''Speed''': Medium</small>
  
____________________________________________________
+
<small>__________________________</small>
  
'''Costs''': High
+
<small>'''Costs''': Low</small>
  
'''Resources''': Food, Goods, Rare Materials
+
<small>'''Resources''': Food, Metal, Oil</small>
  
'''Build time''': Medium
+
<small>'''Build time''': Low</small>
  
'''Availability''': Mid game
+
<small>'''Availability''': Early game</small>
 
|-
 
|-
|[[File:Glider paratrooper 1 icon.png|center|frameless]][[File:Glider paratrooper 2 icon.png|center|frameless]][[File:Glider paratrooper 3 icon.png|center|frameless]][[File:Glider paratrooper 4 icon.png|center|frameless]]
+
|[[File:Cruiser icon.png|center|frame]]
|'''Paratroopers (Aircraft)'''
+
|'''<big>''Cruiser''</big>'''
|'''Role''': Attacks behind enemy lines, ambushes
+
<small>'''Role''': Defend fleet against aircraft, naval allrounder, coastal raids</small>
'''Special''': Can take off from airstrips. Drops Paratrooper (Infantry) on attack location. Can be converted to Paratrooper (Infantry).
+
 
 +
<small>'''Special''': Has ranged attack</small>
  
____________________________________________________
+
<small>__________________________</small>
  
'''Armor class''': Aircraft
+
<small>'''Armor class''': Ship</small>
  
'''Preferred target''': -
+
<small>'''Preferred target''': Aircraft</small>
  
'''Hitpoints''': Low
+
<small>'''Preferred tactic''': Versatile</small>
  
'''Air speed''': Slow
+
<small>'''Hitpoints''': High</small>
  
'''Flight range''': Low
+
<small>'''Speed''': Fast</small>
  
____________________________________________________
+
<small>'''Attack range''': Medium</small>
  
'''Costs''': High
+
<small>__________________________</small>
  
'''Resources''': Food, Goods, Rare Materials
+
<small>'''Costs''': Medium</small>
  
'''Build time''': Medium
+
<small>'''Resources''': Food, Metal, Oil</small>
  
'''Availability''': Mid game
+
<small>'''Build time''': Medium</small>
 +
 
 +
<small>'''Availability''': Early game</small>
 
|-
 
|-
|[[File:Paratrooper 1 icon.png|center|frameless]][[File:Paratrooper 2 icon.png|center|frameless]][[File:Paratrooper 3 icon.png|center|frameless]][[File:Paratrooper 4 icon.png|center|frameless]]
+
|[[File:Battleship 1 icon.png|center|frame]][[File:Battleship 2 icon.png|center|alt=|frame]][[File:Battleship 3 icon.png|center|frame]][[File:Battleship 4 icon.png|center|frame]]
|'''Paratroopers (Infantry)'''
+
|'''<big>''Battleship''</big>'''
|'''Role''': Attacks behind enemy lines, ambushes
+
<small>'''Role''': Sink enemy fleets, coastal raids</small>
'''Special''': Stealth in forests and hills. Can be converted to Paratrooper (Aircraft).
 
  
____________________________________________________
+
<small>'''Special''': Has ranged attack</small>
  
'''Armor class''': Unarmored
+
<small>__________________________</small>
  
'''Preferred target''': Unarmored
+
<small>'''Armor class''': Ship</small>
  
'''Preferred tactic''': Versatile
+
<small>'''Preferred target''': Ship</small>
  
'''Preferred terrain''': Forests, hills
+
<small>'''Preferred tactic''': Versatile</small>
  
'''Hitpoints''': Low
+
<small>'''Hitpoints''': Very high</small>
  
'''Speed''': Slow
+
<small>'''Speed''': Medium</small>
  
____________________________________________________
+
<small>'''Attack range''': High</small>
  
'''Costs''': High
+
<small>__________________________</small>
  
'''Resources''': Food, Goods, Rare Materials
+
<small>'''Costs''': High</small>
  
'''Build time''': Medium
+
<small>'''Resources''': Food, Metal, Oil</small>
  
'''Availability''': Mid game
+
<small>'''Build time''': Medium</small>
 +
 
 +
<small>'''Availability''': Early game</small>
 +
|-
 +
|[[File:Carrier 1 icon.png|center|frame]][[File:Carrier 2 icon.png|center|frame]][[File:Carrier 3 icon.png|center|frame]][[File:Carrier 4 icon.png|center|frame]]
 +
|'''<big>''Aircraft Carrier''</big>'''
 +
<small>'''Role''': Transport aircraft over sea</small>
 +
 
 +
<small>'''Special''': Functions as mobile airstrip for Interceptors, Tactical Bombers, Attack Bombers and Naval Bombers</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Armor class''': Ship</small>
 +
 
 +
<small>'''Preferred target''': Ship</small>
 +
 
 +
<small>'''Preferred tactic''': Versatile</small>
 +
 
 +
<small>'''Hitpoints''': Very high</small>
 +
 
 +
<small>'''Speed''': Medium</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Costs''': High</small>
 +
 
 +
<small>'''Resources''': Food, Metal, Oil</small>
 +
 
 +
<small>'''Build time''': Medium</small>
 +
 
 +
<small>'''Availability''': Early game</small>
 +
|-
 +
|[[File:Transport icon.png|center|frame]]
 +
|'''<big>''Transport Ship''</big>'''
 +
<small>'''Role''': Transports land units over sea</small>
 +
 
 +
<small>'''Special''': Land units automatically convert to transport ships when embarking on sea</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Armor class''': Ship</small>
 +
 
 +
<small>'''Preferred target''': -</small>
 +
 
 +
<small>'''Preferred tactic''': -</small>
 +
 
 +
<small>'''Hitpoints''': Very low</small>
 +
 
 +
<small>'''Speed''': Medium</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Costs''': -</small>
 +
 
 +
<small>'''Build time''': -</small>
 +
 
 +
<small>'''Availability''': Early game</small>
 +
|}
 +
</div>
 +
<h4>Secret</h4>
 +
<div>
 +
<p>The following units require a '''[[BUILDINGS|Secret Lab]]''' to be produced:</p>
 +
{|
 +
|[[File:Rocket artillery 1 icon.png|center|frame]][[File:Rocket artillery 2 icon.png|center|frame]][[File:Rocket artillery 3 icon.png|center|frame]][[File:Rocket artillery 4 icon.png|center|frame]]
 +
|'''<big>''Rocket Artillery''</big>'''
 +
<small>'''Role''': Bombard armies and fortifications</small>
 +
 
 +
<small>'''Special''': Has ranged attack</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Armor class''': Unarmored</small>
 +
 
 +
<small>'''Preferred target''': Unarmored</small>
 +
 
 +
<small>'''Preferred tactic''': Offense</small>
 +
 
 +
<small>'''Preferred terrain''': Forests, hills, mountains</small>
 +
 
 +
<small>'''Hitpoints''': Very low</small>
 +
 
 +
<small>'''Speed''': Slow</small>
 +
 
 +
<small>'''Attack range''': Medium</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Costs''': Medium</small>
 +
 
 +
<small>'''Resources''': Food, Metal, Rare Materials</small>
 +
 
 +
<small>'''Build time''': Low</small>
 +
 
 +
<small>'''Availability''': Early game</small>
 +
|-
 +
|[[File:Mobile rocket artillery 1 icon.png|center|frame]][[File:Mobile rocket artillery 2 icon.png|center|frame]][[File:Mobile rocket artillery 3 icon.png|center|frame]][[File:Mobile rocket artillery 4 icon.png|center|frame]]
 +
|'''<big>''SP Rocket Artillery''</big>'''
 +
<small>'''Role''': Bombard armies and fortifications, fast offensives</small>
 +
 
 +
<small>'''Special''': Has ranged attack</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Armor class''': Light armor</small>
 +
 
 +
<small>'''Preferred target''': Unarmored</small>
 +
 
 +
<small>'''Preferred tactic''': Offense</small>
 +
 
 +
<small>'''Preferred terrain''': Plains, forests, hills</small>
 +
 
 +
<small>'''Hitpoints''': Low</small>
 +
 
 +
<small>'''Speed''': Fast</small>
 +
 
 +
<small>'''Attack range''': Medium</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Costs''': High</small>
 +
 
 +
<small>'''Resources''': Metal, Oil, Rare Materials</small>
 +
 
 +
<small>'''Build time''': Medium</small>
 +
 
 +
<small>'''Availability''': Mid game</small>
 +
|-
 +
|[[File:Railgun 1 icon.png|center|frame]][[File:Railgun 2 icon.png|center|frame]][[File:Railgun 3 icon.png|center|frame]][[File:Railgun 4 icon.png|center|frame]]
 +
|'''<big>''Railroad Gun''</big>'''
 +
<small>'''Role''': Bombard armies and fortifications from great distances</small>
 +
 
 +
<small>'''Special''': Has ranged attack</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Armor class''': Heavy armor</small>
 +
 
 +
<small>'''Preferred target''': Light armor</small>
 +
 
 +
<small>'''Preferred tactic''': Offense</small>
 +
 
 +
<small>'''Preferred terrain''': Forests, hills</small>
 +
 
 +
<small>'''Hitpoints''': Low</small>
 +
 
 +
<small>'''Speed''': Very slow</small>
 +
 
 +
<small>'''Attack range''': Very high</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Costs''': High</small>
 +
 
 +
<small>'''Resources''': Metal, Oil, Rare Materials</small>
 +
 
 +
<small>'''Build time''': Medium</small>
 +
 
 +
<small>'''Availability''': Mid game</small>
 +
|-
 +
|[[File:Flying bomb icon.png|center|frame]]
 +
|'''<big>''Flying Bomb''</big>'''
 +
<small>'''Role''': Strike against provinces</small>
 +
 
 +
<small>'''Special''': One time use, attack can not be aborted, damages friends and foes alike</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Armor class''': Aircraft</small>
 +
 
 +
<small>'''Preferred target''': Buildings</small>
 +
 
 +
<small>'''Preferred tactic''': Offense</small>
 +
 
 +
<small>'''Hitpoints''': Very low</small>
 +
 
 +
<small>'''Air speed''': Slow</small>
 +
 
 +
<small>'''Flight range''': Low</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Costs''': Very low</small>
 +
 
 +
<small>'''Resources''': Metal, Oil, Rare Materials</small>
 +
 
 +
<small>'''Build time''': Very low</small>
 +
 
 +
<small>'''Availability''': Early game</small>
 +
|-
 +
|[[File:Rocket icon.png|center|frame]]
 +
|'''<big>''Rocket''</big>'''
 +
<small>'''Role''': Strike against provinces</small>
 +
 
 +
<small>'''Special''': One time use, attack can not be aborted, can not be shot down in flight, damages friends and foes alike</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Armor class''': Aircraft</small>
 +
 
 +
<small>'''Preferred target''': Buildings</small>
 +
 
 +
<small>'''Preferred tactic''': Offense</small>
 +
 
 +
<small>'''Hitpoints''': Very low</small>
 +
 
 +
<small>'''Air speed''': Very fast</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Costs''': Low</small>
 +
 
 +
<small>'''Resources''': Metal, Oil, Rare Materials</small>
 +
 
 +
<small>'''Flight range''': High</small>
 +
 
 +
<small>'''Build time''': Low</small>
 +
 
 +
<small>'''Availability''': Mid game</small>
 +
|-
 +
|[[File:Fighter jet icon.png|center|frame]]
 +
|'''<big>''Rocket Fighter''</big>'''
 +
<small>'''Role''': Local air superiority</small>
 +
 
 +
<small>'''Special''': -</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Armor class''': Aircraft</small>
 +
 
 +
<small>'''Preferred target''': Aircraft</small>
 +
 
 +
<small>'''Preferred tactic''': Offense</small>
 +
 
 +
<small>'''Hitpoints''': Low</small>
 +
 
 +
<small>'''Air speed''': Very fast</small>
 +
 
 +
<small>'''Flight range''': Very low</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Costs''': Medium</small>
 +
 
 +
<small>'''Resources''': Goods, Oil, Rare Materials</small>
 +
 
 +
<small>'''Build time''': Low</small>
 +
 
 +
<small>'''Availability''': Mid game</small>
 +
|-
 +
|[[File:Bomber atomic icon.png|center|frame]]
 +
|'''<big>''Nuclear Bomber''</big>'''
 +
<small>'''Role''': Super weapon, eliminate large armies, destroy provinces</small>
 +
 
 +
<small>'''Special''': One time use, huge blast radius, extremely high damage, damages friends and foes alike, ignores enemy defense bonuses</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Armor class''': Aircraft</small>
 +
 
 +
<small>'''Preferred target''': Unarmored</small>
 +
 
 +
<small>'''Preferred tactic''': Offense</small>
 +
 
 +
<small>'''Hitpoints''': Medium</small>
 +
 
 +
<small>'''Air speed''': Medium</small>
 +
 
 +
<small>'''Flight range''': Very high</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Costs''': Very high</small>
 +
 
 +
<small>'''Resources''': Goods, Oil, Rare Materials</small>
 +
 
 +
<small>'''Build time''': Very high</small>
 +
 
 +
<small>'''Availability''': Late game</small>
 +
|-
 +
|[[File:Rocket atomic icon.png|center|frame]]
 +
|'''<big>''Nuclear Rocket''</big>'''
 +
<small>'''Role''': Super weapon, eliminate large armies, destroy provinces</small>
 +
 
 +
<small>'''Special''': One time use, attack can not be aborted, huge blast radius, extremely high damage, damages friends and foes alike, ignores enemy defense bonuses</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Armor class''': Aircraft</small>
 +
 
 +
<small>'''Preferred target''': Unarmored</small>
 +
 
 +
<small>'''Preferred tactic''': Offensive</small>
 +
 
 +
<small>'''Hitpoints''': Very low</small>
 +
 
 +
<small>'''Air speed''': Very high</small>
 +
 
 +
<small>'''Flight range''': High</small>
 +
 
 +
<small>__________________________</small>
 +
 
 +
<small>'''Costs''': Very high</small>
 +
 
 +
<small>'''Resources''': Metal, Oil, Rare Materials</small>
 +
 
 +
<small>'''Build time''': Very high</small>
 +
 
 +
<small>'''Availability''': Late game</small>
 
|}
 
|}
 
</div>
 
</div>
<h4>Ordnance</h4>
 
<div></div>
 

Latest revision as of 14:51, 4 October 2023

Units

Units in Call of War are separated into different categories: Infantry, Ordnance, Tanks, Aircraft, Naval and Secret. Units in each category have their own building requirements, resource costs, strengths and weaknesses.

Units can be produced in urban provinces via the build menu. To enable unit production of a specific category the required production building has to be constructed first.

Higher unit levels and more advanced units have increased production times and require their production buildings to be leveled up as well in order to maintain an acceptable production time.

Use the info-button in the build menu to open the unit details popup, which provides build costs and build times, exact combat values as well as unit descriptions. The most important combat values are the unit’s armor class, its damage against various armor classes, hitpoints, speed and range.


The following list provides a general overview over all existing units, their required production building and their purpose.

Infantry

The following units require Barracks to be produced:

Militia

Role: Last minute defense, ambushes

Special: Stealth in forests, hills, mountains and urban terrain.

__________________________

Armor class: Unarmored

Preferred target: Unarmored

Preferred tactic: Defense

Preferred terrain: Forests, hills, mountains

Hitpoints: Low

Speed: Very Slow

__________________________

Costs: Very low

Resources: Food, Goods

Build time: Very low

Availability: Early game

Infantry

Role: Backbone of armies, city defenders

Special: -

__________________________

Armor class: Unarmored

Preferred target: Unarmored

Preferred tactic: Defense

Preferred terrain: Urban, mountains

Hitpoints: Low

Speed: Slow

__________________________

Costs: Very low

Resources: Food, Goods

Availability: Early game

Build time: Low

Motorized Infantry

Role: Scouting, fast offensives

Special: Reveals stealth units on land, has higher view range

__________________________

Armor class: Unarmored

Preferred target: Unarmored

Preferred tactic: Offense

Preferred terrain: Plains, urban

Hitpoints: Medium

Speed: Fast

__________________________

Costs: Medium

Resources: Food, Goods, Oil

Build time: Medium

Availability: Early game

Mechanized Infantry

Role: Versatile attacker and defender

Special: -

__________________________

Armor class: Light armor

Preferred target: Unarmored

Preferred tactic: Versatile

Preferred terrain: Plains, urban

Hitpoints: Medium

Speed: Fast

__________________________

Costs: Medium

Resources: Food, Metal, Oil

Build time: Medium

Availability: Mid game

Commandos

Role: Attacks behind enemy lines, attack fortifications

Special: Stealth on all land terrain, ignores enemy defense bonuses

__________________________

Armor class: Unarmored

Preferred target: Light armor

Preferred tactic: Offense

Preferred terrain: Forests, hills, mountains

Hitpoints: Low

Speed: Slow

__________________________

Costs: High

Resources: Food, Goods, Rare Materials

Build time: Medium

Availability: Mid game

Paratroopers (Aircraft)

Role: Attacks behind enemy lines, ambushes

Special: Can take off from airstrips. Drops Paratrooper (Infantry) on attack location. Can be converted to Paratrooper (Infantry).

__________________________

Armor class: Aircraft

Preferred target: -

Hitpoints: Low

Air speed: Slow

Flight range: Low

__________________________

Costs: High

Resources: Food, Goods, Rare Materials

Build time: Medium

Availability: Mid game

Paratroopers (Infantry)

Role: Attacks behind enemy lines, ambushes

Special: Stealth in forests. Can be converted to Paratrooper (Aircraft).

__________________________

Armor class: Unarmored

Preferred target: Unarmored

Preferred tactic: Versatile

Preferred terrain: Forests, hills

Hitpoints: Low

Speed: Slow

__________________________

Costs: High

Resources: Food, Goods, Rare Materials

Build time: Medium

Availability: Mid game

Ordnance

The following units require an Ordnance Foundry to be produced:

Anti Tank

Role: Stop tank attacks, ambushes

Special: Stealth in forests, hills and urbans terrain

__________________________

Armor class: Unarmored

Preferred target: Light & heavy armor

Preferred tactic: Defense

Preferred terrain: Forests, hills, urban

Hitpoints: Low

Speed: Slow

__________________________

Costs: Low

Resources: Food, Goods, Metal

Build time: Low

Availability: Early game

Artillery

Role: Bombard armies and fortifications

Special: Has ranged attack

__________________________

Armor class: Unarmored

Preferred target: Heavy armor

Preferred tactic: Offense

Preferred terrain: Forests, hills, mountains

Hitpoints: Very low

Speed: Slow

Attack range: Medium

__________________________

Costs: Medium

Resources: Food, Goods, Metal

Build time: Medium

Availability: Early game

SP Artillery

Role: Bombard armies and fortifications, fast offensives

Special: Has ranged attack

__________________________

Armor class: Light armor

Preferred target: Heavy armor

Preferred tactic: Offense

Preferred terrain: Plains, forests, hills

Hitpoints: Low

Speed: Fast

Attack range: Medium

__________________________

Costs: High

Resources: Goods, Metal, Oil

Build time: Medium

Availability: Mid game

Anti Air

Role: Defend cities against aircraft

Special: -

__________________________

Armor class: Unarmored

Preferred target: Aircraft

Preferred tactic: Defense

Preferred terrain: Forests, hills, urban

Hitpoints: Low

Speed: Slow

__________________________

Costs: Low

Resources: Food, Goods, Metal

Build time: Low

Availability: Early game

SP Anti Air

Role: Defend mobile armies against aircraft

Special: -

__________________________

Armor class: Light armor

Preferred target: Aircraft

Preferred tactic: Defense

Preferred terrain: Forests, hills, urban

Hitpoints: Medium

Speed: Fast

__________________________

Costs: Medium

Resources: Goods, Metal, Oil

Build time: Low

Availability: Mid game

Tanks

The following units require a Tank Plant to be produced:

Armored car 1 icon.png
Armored car 2 icon.png
Armored car 3 icon.png
Armored car 4 icon.png
Armored Car

Role: Scouting, mobile defenders

Special: Reveals stealth units on land, has higher view range

__________________________

Armor class: Light armor

Preferred target: Unarmored

Preferred tactic: Defense

Preferred terrain: Plains

Hitpoints: Medium

Speed: Fast

__________________________

Costs: Medium

Resources: Goods, Metal, Oil

Build time: Low

Availability: Early game

Tank light 1 icon.png
Tank light 2 icon.png
Tank light 3 icon.png
Tank light 4 icon.png
Light Tank

Role: Fast offensives

Special: -

__________________________

Armor class: Light armor

Preferred target: Light armor

Preferred tactic: Offense

Preferred terrain: Plains

Hitpoints: Medium

Speed: Fast

__________________________

Costs: Medium

Resources: Goods, Metal, Oil

Build time: Medium

Availability: Early game

Tank medium 1 icon.png
Tank medium 2 icon.png
Tank medium 3 icon.png
Tank medium 4 icon.png
Medium Tank

Role: Break through enemy lines

Special: -

__________________________

Armor class: Heavy Armor

Preferred target: Light armor

Preferred tactic: Offense

Preferred terrain: Plains

Hitpoints: High

Speed: Medium

__________________________

Costs: High

Resources: Metal, Oil, Rare Materials

Build time: Medium

Availability: Mid game

Tank heavy 1 icon.png
Tank heavy 2 icon.png
Tank heavy 3 icon.png
Tank heavy 4 icon.png
Heavy Tank

Role: Break through enemy lines, versatile attacker and defender

Special: -

__________________________

Armor class: Heavy Armor

Preferred target: Light Armor

Preferred tactic: Versatile

Preferred terrain: Plains

Hitpoints: Very high

Speed: Slow

__________________________

Costs: Very high

Resources: Metal, Oil, Rare Materials

Build time: High

Availability: Mid game

Tank destroyer t2 1 icon.png
Tank destroyer t2 2 icon.png
Tank destroyer t2 3 icon.png
Tank destroyer t2 4 icon.png
Tank Destroyer

Role: Stop tank attacks, mobile defender

Special: -

__________________________

Armor class: Heavy armor

Preferred target: Heavy armor

Preferred tactic: Defense

Preferred terrain: Plains, forests, hills

Hitpoints: High

Speed: Medium

__________________________

Costs: High

Resources: Metal, Oil, Rare Materials

Build time: Medium

Availability: Mid game

Flame Tank 1.png
Flame Tank 2.png
Flame Tank 3.png
Flame Tank 4.png
Flame Tank

Role: Decimate fortifications protected by unarmored troops

Special: Ignores enemy defense bonus

__________________________

Armor class: Heavy armor

Preferred target: Unarmored and fortifications

Preferred tactic: Offense

Preferred terrain: Plains

Hitpoints: High

Speed: Medium

__________________________

Costs: 1 Inventory card

Resources: Inventory card

Build time: Medium

Availability: Mid-game, Cannot be researched or produced, Only available through Unit Cards from Operations

Aircraft

The following units require an Aircraft Factory to be produced:

Fighter 1 icon.png
Fighter 2 icon.png
Fighter 3 icon.png
Fighter 4 icon.png
Interceptor

Role: Air superiority, scouting

Special: Reveals stealth units on land, can take off from airstrips and carriers

__________________________

Armor class: Aircraft

Preferred target: Aircraft

Preferred tactic: Offense

Hitpoints: Low

Air speed: Fast

Flight range: Medium

__________________________

Costs: Medium

Resources: Goods, Oil, Rare Materials

Build time: Low

Availability: Early game

Bomber tactical 1 icon.png
Bomber tactical 2 icon.png
Bomber tactical 3 icon.png
Bomber tactical 4 icon.png
Tactical Bomber

Role: Airstrikes against unarmored targets

Special: Can take off from airstrips and carriers

__________________________

Armor class: Aircraft

Preferred target: Unarmored

Preferred tactic: Offense

Hitpoints: Medium

Air speed: Medium

Flight range: High

__________________________

Costs: High

Resources: Goods, Oil, Rare Materials

Build time: Medium

Availability: Early game

Attack bomber 1 icon.png
Attack bomber 2 icon.png
Attack bomber 3 icon.png
Attack bomber 4 icon.png
Attack Bomber

Role: Airstrikes against heavy armored targets

Special: Can take off from airstrips and carriers

__________________________

Armor class: Aircraft

Preferred target: Heavy armor

Preferred tactic: Offense

Hitpoints: Low

Air speed: Fast

Flight range: Medium

__________________________

Costs: High

Resources: Goods, Oil, Rare Materials

Build time: Medium

Availability: Early game

Bomber strategic 1 icon.png
Bomber strategic 2 icon.png
Bomber strategic 3 icon.png
Bomber strategic 4 icon.png
Strategic Bomber

Role: Airstrikes against provinces

Special: Can take off from airstrips

__________________________

Armor class: Aircraft

Preferred target: Buildings

Preferred tactic: Offense

Hitpoints: High

Air speed: Medium

Flight range: Very high

__________________________

Costs: High

Resources: Goods, Oil, Rare Materials

Build time: Medium

Availability: Early game

Bomber naval 1 icon.png
Bomber naval 2 icon.png
Bomber naval 3 icon.png
Bomber naval 4 icon.png
Naval Bomber

Role: Scouting on sea, airstrikes against ships and submarines

Special: Reveals submarines, can take off from airstrips and carriers

__________________________

Armor class: Aircraft

Preferred target: Ships

Preferred tactic: Offense

Hitpoints: Medium

Air speed: Medium

Flight range: Medium

__________________________

Costs: Medium

Resources: Goods, Oil, Rare Materials

Build time: Low

Availability: Early game

Airtransport 1 icon.png
Airtransport 2 icon.png
Airtransport 3 icon.png
Airtransport 4 icon.png
Aircraft Transport

Role: Move aircraft over land

Special: Refueling aircrafts and aircrafts moved to positions without airstrip automatically convert into Aircraft transports

__________________________

Armor class: Light Armor

Preferred target: -

Preferred tactic: -

Hitpoints: Very low

Speed: Medium

__________________________

Costs: -

Build time: -

Availability: Early game

Naval

The following units require a Naval Base to be produced:

Destroyer icon.png
Destroyer

Role: Scouting, counter Submarines

Special: Reveals submarines

__________________________

Armor class: Ship

Preferred target: Submarine

Preferred tactic: Versatile

Hitpoints: High

Speed: Fast

__________________________

Costs: Medium

Resources: Food, Metal, Oil

Build time: Low

Availability: Early game

Submarine icon.png
Submarine

Role: Ambush unescorted transports and battleships

Special: Stealth

__________________________

Armor class: Submarine

Preferred target: Ship

Preferred tactic: Versatile

Hitpoints: Medium

Speed: Medium

__________________________

Costs: Low

Resources: Food, Metal, Oil

Build time: Low

Availability: Early game

Cruiser icon.png
Cruiser

Role: Defend fleet against aircraft, naval allrounder, coastal raids

Special: Has ranged attack

__________________________

Armor class: Ship

Preferred target: Aircraft

Preferred tactic: Versatile

Hitpoints: High

Speed: Fast

Attack range: Medium

__________________________

Costs: Medium

Resources: Food, Metal, Oil

Build time: Medium

Availability: Early game

Battleship 1 icon.png
Battleship 3 icon.png
Battleship 4 icon.png
Battleship

Role: Sink enemy fleets, coastal raids

Special: Has ranged attack

__________________________

Armor class: Ship

Preferred target: Ship

Preferred tactic: Versatile

Hitpoints: Very high

Speed: Medium

Attack range: High

__________________________

Costs: High

Resources: Food, Metal, Oil

Build time: Medium

Availability: Early game

Carrier 1 icon.png
Carrier 2 icon.png
Carrier 3 icon.png
Carrier 4 icon.png
Aircraft Carrier

Role: Transport aircraft over sea

Special: Functions as mobile airstrip for Interceptors, Tactical Bombers, Attack Bombers and Naval Bombers

__________________________

Armor class: Ship

Preferred target: Ship

Preferred tactic: Versatile

Hitpoints: Very high

Speed: Medium

__________________________

Costs: High

Resources: Food, Metal, Oil

Build time: Medium

Availability: Early game

Transport icon.png
Transport Ship

Role: Transports land units over sea

Special: Land units automatically convert to transport ships when embarking on sea

__________________________

Armor class: Ship

Preferred target: -

Preferred tactic: -

Hitpoints: Very low

Speed: Medium

__________________________

Costs: -

Build time: -

Availability: Early game

Secret

The following units require a Secret Lab to be produced:

Rocket artillery 1 icon.png
Rocket artillery 2 icon.png
Rocket artillery 3 icon.png
Rocket artillery 4 icon.png
Rocket Artillery

Role: Bombard armies and fortifications

Special: Has ranged attack

__________________________

Armor class: Unarmored

Preferred target: Unarmored

Preferred tactic: Offense

Preferred terrain: Forests, hills, mountains

Hitpoints: Very low

Speed: Slow

Attack range: Medium

__________________________

Costs: Medium

Resources: Food, Metal, Rare Materials

Build time: Low

Availability: Early game

Mobile rocket artillery 1 icon.png
Mobile rocket artillery 2 icon.png
Mobile rocket artillery 3 icon.png
Mobile rocket artillery 4 icon.png
SP Rocket Artillery

Role: Bombard armies and fortifications, fast offensives

Special: Has ranged attack

__________________________

Armor class: Light armor

Preferred target: Unarmored

Preferred tactic: Offense

Preferred terrain: Plains, forests, hills

Hitpoints: Low

Speed: Fast

Attack range: Medium

__________________________

Costs: High

Resources: Metal, Oil, Rare Materials

Build time: Medium

Availability: Mid game

Railgun 1 icon.png
Railgun 2 icon.png
Railgun 3 icon.png
Railgun 4 icon.png
Railroad Gun

Role: Bombard armies and fortifications from great distances

Special: Has ranged attack

__________________________

Armor class: Heavy armor

Preferred target: Light armor

Preferred tactic: Offense

Preferred terrain: Forests, hills

Hitpoints: Low

Speed: Very slow

Attack range: Very high

__________________________

Costs: High

Resources: Metal, Oil, Rare Materials

Build time: Medium

Availability: Mid game

Flying bomb icon.png
Flying Bomb

Role: Strike against provinces

Special: One time use, attack can not be aborted, damages friends and foes alike

__________________________

Armor class: Aircraft

Preferred target: Buildings

Preferred tactic: Offense

Hitpoints: Very low

Air speed: Slow

Flight range: Low

__________________________

Costs: Very low

Resources: Metal, Oil, Rare Materials

Build time: Very low

Availability: Early game

Rocket icon.png
Rocket

Role: Strike against provinces

Special: One time use, attack can not be aborted, can not be shot down in flight, damages friends and foes alike

__________________________

Armor class: Aircraft

Preferred target: Buildings

Preferred tactic: Offense

Hitpoints: Very low

Air speed: Very fast

__________________________

Costs: Low

Resources: Metal, Oil, Rare Materials

Flight range: High

Build time: Low

Availability: Mid game

Fighter jet icon.png
Rocket Fighter

Role: Local air superiority

Special: -

__________________________

Armor class: Aircraft

Preferred target: Aircraft

Preferred tactic: Offense

Hitpoints: Low

Air speed: Very fast

Flight range: Very low

__________________________

Costs: Medium

Resources: Goods, Oil, Rare Materials

Build time: Low

Availability: Mid game

Bomber atomic icon.png
Nuclear Bomber

Role: Super weapon, eliminate large armies, destroy provinces

Special: One time use, huge blast radius, extremely high damage, damages friends and foes alike, ignores enemy defense bonuses

__________________________

Armor class: Aircraft

Preferred target: Unarmored

Preferred tactic: Offense

Hitpoints: Medium

Air speed: Medium

Flight range: Very high

__________________________

Costs: Very high

Resources: Goods, Oil, Rare Materials

Build time: Very high

Availability: Late game

Rocket atomic icon.png
Nuclear Rocket

Role: Super weapon, eliminate large armies, destroy provinces

Special: One time use, attack can not be aborted, huge blast radius, extremely high damage, damages friends and foes alike, ignores enemy defense bonuses

__________________________

Armor class: Aircraft

Preferred target: Unarmored

Preferred tactic: Offensive

Hitpoints: Very low

Air speed: Very high

Flight range: High

__________________________

Costs: Very high

Resources: Metal, Oil, Rare Materials

Build time: Very high

Availability: Late game